

The Mount.dlc for ME2 is quite simple but a little different than ME3. If you discover information not posted here, please bring our attention to it in the Wiki section of our forums.

Please note that DLC mods for ME2 are still somewhat experimental.

Names outside BioWare's convention may work, but are currently untested. Again, you want to keep the name for your mod unique. Be aware that ME2 uses different naming conventions than ME3 for the TLK file name (e.g., DLC_40_INT.tlk). It also omits the DLC folder name string. It's more foolproof to use a string beyond 817700. This may be alright, but occurs inside BioWare's known range. Note: that the example uses string ID 400310.
